selected works

Interdisciplinary Capstone – Project Management, UX

As the Project Manager for a team of 6 students from HCDE, CSE, CEE, and Communications departments, I led the team through 20 weeks of the user-centered design process to create an online information platform that better informs Seattleites of major traffic incidents.

Sponsored by WSDOT, King County Metro, UW Mobility Innovation Center, and Challenge Seattle.

[view Case Study]
Magic (AI)tball – Critical Design

A critical design piece created from foundations laid by Bruno Latour's writing on agency and morality in objects. This Arduino and LED-powered, reimagined Magic 8-Ball begs the question who, or more accurately, what have we put our trust into?

[view Case Study]
C.Luxe Creative – Web Design & Development

C.Luxe Creative is a full-service branding agency for the world's most premiere entertainers and athletes, and they needed a site to reflect their unique placement across entertainment industries.

Fully responsive for viewing on desktop, tablet, and mobile.

[visit c.luxe]
Human Condition Issue 01, 02, 03 – Design, Community Building, Event Programming

[human condition] is much more than a magazine, it's a platform for young Seattle artists to share their world with the world. Human Condition boasts three 100-page issues all unique in their design and theme, a web platform, and throws some of the most engaging events this city has seen, ranging from 800 person house-shows to intimate workshops with local artists.
HOME – Design, Writing, Photography

HOME intends to address the contrast of my childhood with my present self. This 30-page magazine features designs, photography, and poetry compiled over between 2017-2018 that illustrate what home means to me.

Layout design, graphic design, photography, and writing.

[see home]

other projects

Sol – Soon Enough

Graphic design, web design, and creative direction. Created in collaboration with Sol and Raphael Gaultier.

[website]
Lil Big Dev – Something To Get By (Side A)

Direction, design, photography, hand lettering, and photo compositing.
GoldLink – And After That We Didn’t Talk Tour

Type treatment and design.
Human Condition Website

Design in collaboration Development by Ryan Washburne.

[website]
"Daily" UI

Sometimes you fall out of the habit (for two years), but what matters is that you get back into it, ya know? Prompts from [Daily UI].
Logos

Custom fonts and icons.
Masego – Coachella

Design, creative direction, and animation.
Tempered Networks – Brand Guidelines

Logo usage, colors, document templates, typography guidelines.

[view Case Study]
Miscellaneous

Booth design, merchandise, graphics and more.

other projects

Sol – Soon Enough

Graphic design, web design, and creative direction. Created in collaboration with Sol and Raphael Gaultier.

[website]
Lil Big Dev – Something To Get By (Side A)

Direction, design, photography, hand lettering, and photo compositing.
GoldLink – And After That We Didn’t Talk Tour

Type treatment and design.
Human Condition Website

Design in collaboration with [raphael Gaultier]. Development by Ryan Washburne.

[website]
"Daily" UI

Sometimes you fall out of the habit (for two years), but what matters is that you get back into it, ya know? Prompts from [Daily UI].
Masego – Coachella

Design, creative direction, and animation.
Logos

Custom fonts and icons.
Tempered Networks – Brand Guidelines

Logo usage, colors, document templates, typography guidelines.

[view Case Study]
Miscellaneous

Booth design, merchandise, graphics and more.
Reliable, efficient, & honest design

Unique, authentic, & effective direction

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